Mega Cannon Spider-Man

January 7, 2013 | By More

A $5 price tag was enough to make me realize I didn’t own a 3.75″ Spidey figure. Now, while there were plenty of movie figures on the pegs, I wanted something a little more true to the Spider-Man I know. To that end,  I went with the Mega Cannon version.


This version reminds me a bit more of the McFarlane version of the web slinger than anything else. Part of the comic series, this costume has more of that look than the film version. Even decades later, I’m still a bit unsure how I feel about the increase in the size of Spidey’s eyes that era took. Makes sense though, bigger eyes, easier to see.

The webs are sculpted here with a wash over them. I really like this look. It’s a fair bit cleaner looking than painted webs for sure.

One thing I’m not sure about is muscles on this figure. While I’ve always thought of him as toned from his acrobatics, I’ve never thought of him as muscle bound. While the legs aren’t bad, the chest seems a little exaggerated in this regard. But where I really see it is in the arms.

I’m guessing some of this to accommodate articulation. Maybe he does have big shoulders due web swinging all day.  The arms jsut seem a little to big compared to the rest of the figure to me.

Speaking of being a little big, the spider emblem on his back seems to have taken on Shelob proportions. I know it has taken some different forms of the years, but this one just looks like a big target to me.

The hands are sculpted in a couple of classic Spider-Man standards. The right looks like it is made to grib a web to swing away. The left is in t the classic web shooting pose. Or he’s going to a rock concert. My only complaint here is his left thumb seems a tad long.

The legs look pretty good, except the knees. For some reason, it looks like his knee caps are huge. Since he’s not known for wearing knee pads, it just doesn’t look right.

The paint does have some issues. None major, but they are there. There is some bleed through on the blue of the arms for example. The web wash has some light places and dark places, as well.


The obvious limitation here is articulation. I know there is a super articulated movie versions and some pretty good MU versions. This isn’t close.

The big fail is not having an articulated left wrist. This leaves the web shooting hand in one pose and really limits its displability. Of course, not having ankles limits most of the extreme Spidey poses you would want to put him in. (See the picture below for the most extreme pose I could get him in.)

But let’s talk about the shoulders. There’s ratchets in them. This would be cool for a figure that web swing that you would want to display in a hanging fashion. However, with his other limitations, they aren’t much help. Also, the bulk of the body prevents his arms from resting against his body, adding to the muscle bound look.


While I’m not entirely unhappy with Spidey. He fills a void in my Marvel hero line up. While the sculpt is pretty good, the limited articulation really hampes what could have been a top notch figure.

Engineernerd Score: 75/100

No, I didn’t mention the accessory. I have no use for it. -E.N.

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  1. Errex says:

    Not bad. This Spidey actually reminds me a bit of some versions 5 inch ones made by ToyBiz way back before they even began the Marvel Legends line.

  2. Engineernerd says:

    I can see that now that you say it. Even as a kid the web shooting hand would have bothered me.

  3. Tom says:

    It’s a shame that articulation seems to be one of the first casualties in today’s action figure world, especially for characters like Spidey. I remember that ToyBiz line well, they did a couple of action feature oriented Spideys with stiff arms and projectiles but then they did a “multi jointed” one with an unheard of 14 points of articulation