Glider Attack Green Goblin
One thing I have to concede to Hasbro about their Amazing Spider-Man line is that they sure do include villains more regularly than in, say, the Marvel Universe line.
Still, that doesn’t mean they don’t like to offer the same core villains over and over; case in point, the Glider Attack Green Goblin I’m reviewing today. The Green Goblin had already been released a couple of times in the line, both single-carded and as part of battlepacks, but this newer version is a slightly different mold than those previous ones.
This new Green Goblin has an insane amount of sculpted detail, from the the gangly, wiry physique to the myriad scales of his costume. The face has a suitably maniacal grin and the purple costume pieces look loose and wrinkled, with the long pointy hat flowing behind.
The stance in which the Goblin is sculpted comes off as reasonably neutral, yet allowing for dramatic poses thanks to the hand poses and the neck angle. On the other hand, the articulation design is not very extensive, consisting on:
• Pegged hinge shoulders.
• Pegged hinge elbows.
• Swivel hips.
• Pegged hinge knees.
This limits the number of poses the Green Goblin can achieve, of course, but I still find this figure is quite fun to fool around with.
The paintjob on the Green Goblin is quite minimal, consisting on purple paint applications for the hat, gloves and boots, as well as the sides of his hips. The scaly green parts did receive a very light shading wash that tones down a little the bright green color of the plastic, but no wash was applied to the face.
The eyes are painted solid yellow with just a pair of black slits for pupils, which I think works well for the character, but I still would have liked to see a little more definition to the face. Oh, and that’s a winning smile, if I ever saw one.
As far as accessories, this Goblin doesn’t come with much. He ships with just his glider, which also doubles as a projectile launcher. The glider actually looks quite nice, molded in a light, greenish- gray hue and with a good deal of sculpted mechanical detail in it.
The projectile is actually the ramming headpiece at the front of the vehicle, and when the trigger button is pressed the wings wave up and down a bit, which would be an interesting play feature if the feet of the Goblin were not clipped onto them.
Even though this time the action accessory isn’t as awful as one would expect, what really hurts this version of the Green Goblin is that he lacks his trademark knapsack and no pumpkin grenade was included, both of which are as representative of the character as Thor’s hammer or Captain America’s shield are for their respective owners.
Those accessories could be borrowed from most any previous version of the Green Goblin, and despite the rather reduced articulation I would be tempted to say that this is a reasonably good version of the Green Goblin to justify going through the trouble of accessorizing him.